Tag Archives: Environment mapping

Chawah Progress

More than one month since my last post and we (Felix and me) are quite satisfied with our progress. There is some basic game logic (you can destroy the other ship and then the game restarts), health display and physics. We got all points at our first submission and currently we are starting implementing the effects. Environment mapping is already in place.

I’ve made a short video, where you can see bullet physics in action (at the end of the video you can see bullet debug mode enabled).